
   
GLCM TEXTURE: A TUTORIAL  
v. 3.0  March 2017 replaces v. 2.8 of August, 2005 
v. 3.0 incorporates all corrections up to v. 2.8.  It also adds FAQ and discussion created in response to many 
questions and input from students. 
Mryka Hall-Beyer, Ph.D.  
Department of Geography  
University of Calgary  
Calgary, Alberta  T2N 1N4  Canada 
 
 
 
 
 
 
 
copyright 2000, 2005, 2017  Mryka Hall-Beyer  
 
GLCM Texture: A Tutorial v. 3.0 by M. Hall-Beyer is licensed under a Creative Commons 
Attribution-NonCommercial 4.0 International License. 
Statement on peer review and citation:  Although this tutorial is not published by a 
professional journal, it has undergone extensive peer review by third-party reviewers at the 
request of the author. In addition, many users have discovered minor errors and pointed out 
areas of improvement that have gone into subsequent versions of the tutorial. When citing, 
please give the current version and date as displayed in the header above. 
Permission is granted to use this tutorial free of charge for educational purposes only, and 
provided that credit is given.