
GLCM TEXTURE: A TUTORIAL
v. 3.0 March 2017 replaces v. 2.8 of August, 2005
v. 3.0 incorporates all corrections up to v. 2.8. It also adds FAQ and discussion created in response to many
questions and input from students.
Mryka Hall-Beyer, Ph.D.
Department of Geography
University of Calgary
Calgary, Alberta T2N 1N4 Canada
copyright 2000, 2005, 2017 Mryka Hall-Beyer
GLCM Texture: A Tutorial v. 3.0 by M. Hall-Beyer is licensed under a Creative Commons
Attribution-NonCommercial 4.0 International License.
Statement on peer review and citation: Although this tutorial is not published by a
professional journal, it has undergone extensive peer review by third-party reviewers at the
request of the author. In addition, many users have discovered minor errors and pointed out
areas of improvement that have gone into subsequent versions of the tutorial. When citing,
please give the current version and date as displayed in the header above.
Permission is granted to use this tutorial free of charge for educational purposes only, and
provided that credit is given.