The Backrooms – Overview and Gameplay Instructions
The Backrooms is a popular concept originating from internet horror and creepypasta lore. It refers to a
vast, seemingly endless maze of yellowish rooms and hallways that are eerily identical, filled with a
sense of dread and unease. The term "Backrooms" has gained immense popularity and has been
explored in various games, videos, and stories. In its simplest form, the Backrooms is a liminal space — a
place that exists in between, disconnected from reality, where people can find themselves trapped.
In the context of video games, the Backrooms has been interpreted as a survival horror experience,
where players must navigate through endless, monotonous rooms while avoiding dangers and finding
their way out. The game typically focuses on exploration, survival, and tension-building.
Story and Concept
The lore surrounding the Backrooms is shrouded in mystery and often varies depending on the game or
story you're exploring. However, the core concept remains largely consistent: you enter an endless,
surreal space where the environment consists mainly of yellow, stained walls, buzzing fluorescent lights,
and old, musty carpeting. The air feels stale, and the rooms never seem to end.
In many interpretations, the Backrooms is an infinite maze. You may find yourself lost, with no clear exit
in sight. In some versions of the story, once you enter the Backrooms, there’s no way out, and you must
survive as long as possible against the dangers lurking within.
The Setting
The setting of the Backrooms is often depicted as a claustrophobic, labyrinthine maze, where you
wander through endless, identical rooms. These rooms feature:
Yellow, aged walls with the smell of dampness in the air.
Fluorescent lights buzzing above, flickering erratically.
Old carpeting that’s often stained and fraying.
Endless hallways that seem to stretch on forever with no real landmarks.
Rooms with no windows and no clear exits, giving an eerie sense of isolation.
The eerie, unsettling aesthetic is designed to amplify feelings of dread and claustrophobia, which are
central to the horror experience.