
What is the DDE Framework?
The DDE Framework is MaxLearn’s proprietary game design model tailored specifically
for microlearning environments. The framework breaks the game design process into
three key stages:
1. Design – Set clear goals, define player personas, and identify game mechanics
that match learning objectives.
2. Develop – Build structured gameplay elements, narrative arcs, and reward
systems that reinforce knowledge retention.
3. Engage – Launch and sustain learner participation through personalized
feedback, analytics, and progressive challenges.
By following this structured model, instructional designers and L&D teams can craft
gamified microlearning experiences that are not just fun but also purpose-driven and
outcome-focused.
1. Design: Building the Foundation
The first stage of the DDE Framework focuses on intentional design. Unlike traditional
game design, where entertainment is the primary goal, gamified microlearning must be
rooted in specific learning outcomes.
Key Components of the Design Phase:
● Learner Personas: Understand who your learners are. Are they sales reps,
compliance officers, or frontline workers? Each group will respond differently to
types of game mechanics (e.g., competitive leaderboards vs. personal
achievement tracking).
● Learning Objectives: These must be SMART—specific, measurable,
achievable, relevant, and time-bound. The game elements must be mapped back
to these objectives.
● Game Mechanics Selection: Choose mechanics that best support your
goals—points, levels, badges, streaks, countdowns, or branching scenarios.