Below is a table that shows the projects the students are sharing today. Each is part of a different learning area across the school. Some projects are part of a Unit of Inquiry, some are standalone as part of our coding continuum and others contribute towards other area of learning. Project Year Level Integration / outcome Extra equipment needed Fitness Band Y3 Part of Year 3 UOI on healthy body systems. This activity replaces the use of commercial xiaomi fitness bands. Students make bands then use to track steps over a day, data work follows. Felt / fabrics Glue guns LiPo batteries Croc clip wires Hats Tape LED strips Glue guns LiPo batteries Croc clip wires **Possible** Conductive thread Sewable LEDs Magnetic fasterner switches Hack your hat Y4 Used as part of digital technology UOI. Students do 3 set wearable projects before then developing their own wearable device themselves. This is one of the projects they complete while learning. Hack your shoes #1 Step counting Y4 Used as part of Tape digital technology LiPo batteries UOI. Students do 3 set wearable projects before then developing their own wearable device themselves. This is one of the projects they complete while learning. Hack your shoes #2 LED light up heels Y4 Used as part of digital technology UOI. Students do 3 set wearable projects before then developing their own Tape Glue Guns LED strips LiPo batteries Croc clip wires wearable device themselves. This is one of the projects they complete while learning. Shake the bottle Game Y5 As part of Year 5s Game design unit they investigate motion controls using accelerometers. Student’s can use this later if they choose it as a control method when desigining their game controller. Plastic bottle Tape Zen - Game Y5 As part of Year 5s Game design unit they investigate motion controls using accelerometers. Student’s can use this later if they choose it as a control method when desigining their game controller. Cardboard Virtual Pets Y6 This is part of Y6 maths and coding continuum. Students are learning about variables and how they can be used within a system. Students learn the relationship with their understanding of algebra. Arcade buttons Cardboard Paper templates Croc clip wires Treasure / bomb hunt game Y6 This extends students use of variables and shows them how wireless beacons work as a Small boxes way to transmit data of short distances. This forms part of the students coding understanding and can be used within the PYP exhibition if they wish. Physical / Digital Animation Y6 This extends students use of variables and shows them how wireless beacons work as a way to transmit data of short distances. This forms part of the students coding understanding and can be used within the PYP exhibition if they wish. none